#Save Characters
Is it possible to save individually RENDERED objects (or very small rectangular
blocks) to use as sprites in games?
Do you have control over the screen size of the rendered scene in all modules?
I have not yet purchased A:M but if I do, I plan to use it to generate single
frame sprites of various sizes as well as partial screen animation sequences
controlled by C++ and assembler. Can A:M do this readily?
Regards,
Tony