CompuServe Messages

#examples of my A:M works

    10-Sep-94 17:41:52
Fm: Chris Duke 71644,1102
To: Kevin Clark 71551,2305
Kevin, Thanks for taking time to reply to my questions, I appreciate it. And if you don't mind I have a few more. >> The eyes are (of course) spheres with a material I call eyeball which >>has the colorations ( including light veins up close) and specular. I >>then add a decal of the iris/pupil. How do you keep track of where the iris is pointing ? And regarding a sculptural point, could you offer some tips for modeling the nostril wings of the human nose. Most of the humanoid models I have seen don't capture this part of the nose accurately. Any advice ? Lastly, I am curious to know if you created the image KNIGHT.JPG. And if so, were either the background or the reflection on the knight's chest a 3D model or an image map ? I hope my curiosity doesn't prove to be too bothersome. Chris D.