#cookiecut
re:"another thing that bothers me is the sequence when rendering an animation
to TGA, it doesn't append 0's to make it compile under DTA in the correct
order… any suggestions besides manually reordering them???"
I agree that it would be _nice_ for Hash to do this for us (based on the total
number of frames to be rendered, figure out the maximum number of 0's to be
prepended to frame 1).
There _is_ a DOS utility to do this — I believe you'll find it in the
Graphics Developers Forum here (GO GRAPHDEV).
Incidentally, there is much good information available in the other 3D forums
such as 3D Studio that can be applied to Animation Master.
Gavin.