#MagnifyingGlass
Jim,
>>> My problem is that the glass still has color. I tried changing the RGB
values of 10 to 0 then to 100 and finally 150. At 150 the tint matches the
color of the object that is refracted, the the refracted object is ghosted. A
real magGlass should make the object clearer.
Try to make the color black R=0, G=0, B=0 and set the transparency value to
95…
Add 8% of reflection, totally smooth surface and refraction between 15 and 20.
I wouldn't even play with this in materials, just do it in Character…
Pawel