#Features
Micheal,
May I add to your sculpture list a Loft command (similar to extrude along
spline, but with multiple different shaped cross sections) and a sweep command
(the ability to change the x,y,z as it's sweeping, and to define how many times
it would revolve. This would make making screws, telephone cords, Sea Shells,
etc. easier.)
Also, why not bring the spine bending capability over from action into
sculpture. Define a spine and bend and twist your object, or maybe just
selected points, or how about
the spine manipulating "saved" groups (brought over from decal).
Materials/decal/character
Along with rotating a material and changing it over time (which we can do now,
changing that is) how about having total control over texture maps over time,
sizing, opacity, rotation, changing from one texture to another while having a
Photoshop filter applied to it, which is also changing over time! Yikes, it
could be fun!
Anyway, that's enough for this week! 😉
Jim Jonah