#Particle FX
To all who long for Special Effects in A.M.
Partical systems and most other similar effects, such as explode, rain,
disintegrate, etc. cannot be produced in a spline based program. They can only
be produced by a polygonal program. Even Wavefront, Alias and all the other
high end programs convert their spline and nurbs models to polygons before they
allow any partical effects.
Animation master can never do this unless they write a convert to
polygon module just for special effects. That would allow the writing of
external plug in programs. Spline patch data is not going to yield polygons for
special effects.
So…..the only solution is to have Hash Inc. add a polygonal
modeler to Animation Master….which pretty much defeats the purpose of
animating with splines. It will take a much bigger program to do this kind of
thing.
If someone can figure a way, it would be great. I don't think plugins
will be possible without doing this. Also the renderer will have to be able to
render polygonal files…which it won't do now.
Regards, Sanford