CompuServe Messages

#Particle FX

    09-Nov-94 00:04:59
Sb: #Particle FX
Fm: sanford kennedy 73201,1374
To: Steve Sappington 74107,3034
To all who long for Special Effects in A.M. Partical systems and most other similar effects, such as explode, rain, disintegrate, etc. cannot be produced in a spline based program. They can only be produced by a polygonal program. Even Wavefront, Alias and all the other high end programs convert their spline and nurbs models to polygons before they allow any partical effects. Animation master can never do this unless they write a convert to polygon module just for special effects. That would allow the writing of external plug in programs. Spline patch data is not going to yield polygons for special effects. So…..the only solution is to have Hash Inc. add a polygonal modeler to Animation Master….which pretty much defeats the purpose of animating with splines. It will take a much bigger program to do this kind of thing. If someone can figure a way, it would be great. I don't think plugins will be possible without doing this. Also the renderer will have to be able to render polygonal files…which it won't do now. Regards, Sanford