#Particle FX
Stanford,
Are you sure that the Alias system converts to polygon first? If it does, then
why couldn't A:M be altered to do the same thing as well, if they run into a
wall trying to do it just with splines?
It is just a matter of priorities IMHO, enough people complained about then
interface, which really doesn't bother me that much, so time and money is being
spent on reworking the interface, as well as adding other features.
Personally, every program I have every learned has some quirks in its
interface, so I would rather have had all resourses applied to new features
instead! Oh well.
Jim Jonah