#particle attributes
14-Aug-94 22:04:09
Sb: #particle attributes
Fm: Philip Grossblatt 72124,454
To: GreG tsadilas 74774,232
Hi GreG!
Got a question about using objects to particlize other objects (in the
detail editor that is, not particle fx). Anyway, is there any way to make the
particles retain any of their original attributes?In other words, if I map an
image to a sphere, and use this as a particle on a plane, I just get an array
of default white balls.If I map the image to the plane, the image will be
divided up among all the spheres. It would be cool if there was some way the
objects would keep their same attributes when turned into particles. Even
cooler would be if they could use states!
TIA, Phil.