#particle attributes
17-Aug-94 20:51:25
Sb: #305-#particle attributes
Fm: Erich K. Schrottke 70614,2011
To: GreG tsadilas 74774,232
I'm playing with it in the Action editor:
1) Create a 100×100 unit plane, with 20×20 sections.
2) Apply a .TIF as a color brushmap with lockstate default.
3) Create a default state with all properties set.
4) Go to Action editor and create a particle sequence using the settings shown
in the manual on page 279-280. Although I've dropped the number of frames to
20.
1st frame is the default object, and frames 2-20 contain the particle FX.
The overall effect works, but sometimes a face will just do some hang time.
Not sure what I've done wrong though.
Sharky
-16:41:16 HST, Honolulu, Hawaii, NAVCIS Pro 1.21