CompuServe Messages

DXF Reader

    17-Nov-94 08:59:27
Sb: #956-DXF Reader
Fm: Syndesis 76004,1763
To: Richard Rush 75705,1004
Many file formats don't have explicit information about polygon normals. Some use the implicit method that derives a normal from a perpindicular between two edges of a polygon, however, some programs use different sets of edges to determine that normal. (For example, one program might use the first two edges in a polygon, another might use the first edge and the last edge.) Another problem with programs that export to DXF is that they need dto be very careful when turning a multi-sided polygon into triangles or quads for DXF's 3DFACE entities, because if they aren't careful about normals, you'll see each polygon turn to "swiss cheese" in destination 3D programs that are sensitive to normals. My company makes InterChange, a program that translates between many different 3D file formats. If you have any translation questions, I'd be glad to help.