CompuServe Messages

#R4 Fast Preview

    20-Nov-94 22:33:38
Sb: #137133-#R4 Fast Preview
Fm: Yost Group 76702,413
To: bruce goren 71470,2767
Actually, the reason why we were only involved with some of the technology behind r4 is because we've been balls-to-the-wall on the next generation 3DS for quite some time now. The folks at Autodesk were kind enough to take on most of the R4 release-level work so we could concentrate on inventing the future. I would've loved to have been as anally-compulsive about R4 as I was about R1-3, but the future is pretty tough to invent, and our customers needed inverse kinematics, scripting and the various bug-fixes and IPAS API enhancements BADLY (hence, R4). So, I get to be as anal compulsive about R5 as I can possibly be, which is even more than R1-3. I can't ramble on about this any more without breaking my confidentiality obligations. Sorry. – G