Why I won't upgrade
20-Nov-94 22:18:35
Sb: #136957-Why I won't upgrade
Fm: ROBERT RITGER 75050,2255
To: Peter M. Gruhn 74003,411
Peter:
/__________From your message___________\\
Talking to people who deal with Architectural CAD, I hear "Yeah, ACAD is all
over the market, but if you want to do architecture with it, you really want to
buy these n extra packages. But <other package> which includes Architecture
stuff and is actually better than ACAD anyway. Just not as omnipresent." I
worry that in five years, people are going to be saying "Yeah, 3DS is all over
the place, but if you want to do modeling and animation, just go buy <other
package> because it actually includes all the stuff."
__________________________________________
Your take on this third party approach to development is similar to mine, I
don't think this approach is best for me, a customer. Adesk makes their
millions, third party developers will rake in their share yet the customer must
spew forth these millions to a growing number of software sources. For me, I
want the one-stop shop. I want all of the options eminating from the same
source, hopefully guaranteeing compatibility, integrated support and
coordinated upgrades. At best I want it all built in. In architectural
animations I don't use too many IPAS routines. I would have figured the
character animators and game makers to be the ones more vocal in their disdain
for the third party development strategy. I don't know how they stay up on all
of this stuff, its gotta be a nightmare. The move I am most comfortable making
is going to the Yost Group directly for IPAS plug-ins and beseeching them to
include more of them in the core package. If it means putting out a "deluxe"
edition of 3DS with all of the goodies in it, so be it.
Bob