Refraction?
28-Nov-94 05:29:05
Sb: #138128-Refraction?
Fm: Michael Bassier 100114,1717
To: EDWARD HARVEY 75533,3303
>>if it supported animation it would probably be too slow for that >>kind of
work.
That`s the reason why the first release of RayMan can`t render
animations. The second one will have a combination of a Z-Buffer (or
A-Buffer) and raytracing/radiosity. With this features RayMan is as
fast a other Z-Buffer but has the image quality of raytracing.
BTW: if you have some experiences with the RayMan settings (like
internal reflections, pixel-sub-division, softshadow turbo or not)
you can decrease rendering times for more than a few hundred percent.
RayMan is faster than 3DS with automatic reflections and raytraced
shadows. And it needs much less memory.