#Pixel aspect discrepancy
27-Nov-94 10:31:56
Sb: #138001-#Pixel aspect discrepancy
Fm: ALAN IGLESIAS 70262,1240
To: Bryce E. Whiteside 71674,54
As others have said, Bryce, you've got the formula correct, and by
using it you should be OK.
It would seem some of the dicrepancies stem from simple mistakes to
small changes in the frame buffers' resolutions (say, from 480 to
486) over the years. I'm not really sure.
Re your question about rendering to NULL, remember that this setting
exists to match your rendering to the _frame buffer's_ pixel aspect
ratio. In other words, if your frame buffer or display device
displays a non-square pixel, then you need to render the image
accordingly. When you render to NULL, you'll get a file on disk–What
are you gonna display it on? If it's for print, or a square-pixel
device, then set an image size and a 1.0 pixel aspect ratio. If it's
for a display device that has a non-square pixel, use your formula
and you're all set.