Refraction?
30-Nov-94 02:14:42
Sb: #138685-Refraction?
Fm: Michael Bassier 100114,1717
To: Heinz Schuller 76124,451
Hello Heinz,
>>Have you actually benchmarked a Rayman scene against the >>registered
(watcom-compiled) version of Vivid, POV, or Polyray?
Yes, we really have. And we tested it against Real 3D and other packages. Get
a RayMan copy, test it on yourself and if you find a raytracer wich renders a
scene of, let`s say 100,000 polygones, faster then RayMan, I`ll never say it`s
the fastest raytracer on PC.
But please run both on the same machine and the same configuration and render
options. I think a Pentium with 32 megs will do the job good. (I made the tests
using a Pentium/66 with 64 MB RAM and scenes from 20,000 to 250,000 polygones).
Don`t get me wrong, I don`t want to blame any software. I used POV for a long
time, it was my first raytracer, and I loved it very much. It`s really good and
gaves us lots of ideas to implement in RayMan. But when someone says that
RayMan isn`t fast than I can only say that raytracing needs of course more time
than Z-Buffering. But if you compare between different raytracer you can`t say
that RayMan is slow.
Hey, and by the way: I think it`s more important to get all 3DS features
(mappings, light settings and so on) than the point that A needs 5 second less
than B to render a scene. Only when A is two times faster than B you should
spend your time on making some benchmarks.
Thanks.
Michael