#24 bit graphics
06-Dec-90 17:21:42
Sb: #8200-#24 bit graphics
Fm: Black Belt Systems 76004,1771
To: Syndesis 76004,1763
[continuation 2]
We want the buying public to know about these issues. We feel we have a
product that produces a superior image; it offers many advantages that are
not found together in any other product; Nothing else provides blitter
object (BOB) compatible operation, a deep color space (18 bit, 24 in
critical places) Amiga screen environment compatibility (up, down, front,
back, over, and under, all using Intuition std gadgets and mouse ops), and
256 level grey scale, and color register cycle, glow and pong. All of which
is backed up by free software upgrades, available source code, and a
rapidly expanding user base.
If eveyr product out there goes on about 24 bit display quality when they
do NOT have any such thing, then there goes our ability to get the message
to the consumer. A clear exposition of the issues will harm no one company
that has been honest about output resolution, limitations, and software
capabilities.
Black Belt is a small player in a market that has some very well funded,
heavily madison-avenue type marketing types emplaced in it. Both DCTV and
the M.A.S.T. people have had ads out – and not only are the ads deceptive,
they didn't even have any product! The toaster is a long awaited FX unit,
and it does what it's supposed to do in that department pretty well for
it's rpice. Lightwave is a wonder. Toaster Paint is (IMHO) a stopgap hack
that doesn't work very well. I've used it quite a bit, and in contrast to a
real 24 bit paint, it's not even a contender. We want people to know that
we offer a solid solution with high quality results.
It's more than annoying when the others in the market use technical
specifications as buzzwords. IT robs them of their meaning. User sees what
they are told are 24 bit gfx on DCTV or Toaster… they thing they know
what they will see when they look at a HAM-E, FireCracker, or ColorBurst.
It's not so – and that takes it from annoying to deceptive.
Bottom line, I think that most of the Amiga users out there never look
twice at "video". I think they run in RGB, animations, multimedia
presentations and all. How you gonna interact with a video tape,