CompuServe Messages

24 bit graphics board

    10-Dec-90 20:52:38
Fm: Syndesis 76004,1763
To: Black Belt Systems 76004,1771
I'd vote for a DIG driver that didn't know a thing about bastardizations like dual-playfield modes. Oh, sure, it's cute for graphics hacks and games, to put it redundantly. Loss of graphics speed? In what? In more graphics hacks, or in serious programs? If the Amiga had a real DIG graphics system, it becomes a lot easier to write high-level programs. Right now, look at the kludges that become NECESSARY in order to write a program that tries to represent real-world aspect ratios on the various screens: low res, medium, interlace and high, A2024, Wb big screens, you name it. Then imagine if the Amiga had a way to – gasp – dither pen colors if they weren't available in the direct palette. It took Gold Disk three years to drop that into Pro Draw, and meanwhile, anyone else who wants to do that has to re-invent that wheel. As a concession, I'd support a DIG way to inquire what display is available, and what modes it can do, and to drop into that mode, and a way to get back…