#Mac vs Amiga ?
20-Dec-90 15:29:33
Sb: #10245-#Mac vs Amiga ?
Fm: Christopher Laprise 70431,2172
To: Harry Baya 76702,513
Harry,
Nice to see a Mac user getting Amiga-educated, if nothing else.
One more thing on 24-bit video (at least from this person, who happens to
be involved in commercial videographics): Where video/animation is
concerned, I don't see a very great need for 'integrated 24-bit
graphics'… Still-frame work (for use as background etc.) can easily have
Amiga Video (which may be animated) overlaid and since the computer isn't
animating then sticking a 24-bit image on the screen with a 'special'
software utility is no big deal, although it makes painting and such
awkward, it doesn't necessarily stifle the process. Likewise with 24-bit
animation.. It'll be a slow, time-intensive frame-by-frame recording
process (on any micro) and that's about all you're gonna do, a function
filled by the custom 24-bit software. The consolation, for now, is that the
Amiga offers an extremely cost-effective 24-bit 'studio-engine' kind of
package (the Toaster) with no real peers in the Mac or (gak) MS-DOS.
Now DTP is another matter. Layout functions of color images within a DTP
package is more demanding (although it is hard for most people to justify
full-color in DTP even today). Again, 24-bit means for this process exist
on the Amiga, but they are not (yet) as elagant as on the Mac.
One last comment on 'frame-grabbing'… As cost goes, I really would like
to know if the Mac has something similar to the Amiga's DigiView slow-scan
21-bit digitizer (saves in various Amiga modes as well as 'standard' IFF24
format). List is $199, average cost about $130. There is more probably
something similar to the FrameGrabber realtime 24-bit at about $500.