toast glitch in blk fade
04-Dec-92 13:35:12
Sb: #47921-toast glitch in blk fade
Fm: Matthew J. W. Ratcliff 76703,1077
To: Duncan Kruse 71011,2117
The jump in balck may have to do with the loading of the lines depending on
the configuration of the framestore buffers.. it might be interesting to
compare the jump with different combinations of DV1 and @ on PGM and PVW
(oops DV2). Also, a good way to get balck that is black is to use an input
with nothing on it, rather than the black BKG (10 ire) or the method of
creating the 7.5ire framestore