IBM Animation?
I've got a 2000 with a 33mhz '040. It does about 23mips and just under 4
mflops. Even with Lightwave 2.0 (which is not '040 specific) I render
average 1504×960 frames (no raytracing and very little use of fractal maps)
in 7 or 8 minutes. If I completely fill the screen with phong shaded
objects of average polygonal density I render in about 15 minutes.
Lightwave 3.0 will be faster from what I hear. This increase in speed will
probably be due to two main reasons, '040 code and enhanced rendering
engine that allows for controllable antialiasing in all resolutions.
I want to know how fast is 3DS? Just curious.
Jim Roof