CompuServe Messages

NASA and 3DS

    17-Dec-92 10:13:15
Sb: NASA and 3DS
Fm: Rich Schwartz 75030,1275
To: Chris Johnston
Chris, I am at Langley, working on the SEDS (Small Expendible Deployment System) secondary payload on a Delta II launch vehicle. The mission si to deploy a twenty KM long tether with a fifty lb. satellite on the end of it. My job is to animate teh rigid body dynamics of the satellite during the deployment. We will have dat on teh roll, pitch and yaw of the satelite at an 8Hz rate for 110 min., and I have been asked to incorporate all of this into the animation. So far, only teh first 80 seconds, with the Delta and the satellite have been completed from computed simulation of the mission. On the cost issue, I have gone straight to the dealer for the upgrade, and it is coming free of charge. I forgot to mention that teh main reason we got 3DS is to animate data from Doppler Global Velocimetry (DGV), a non-instrusive, laser based instrument for wind tunnel and flight testing. Thanks for the message. I am interested in hwo you are using 3DS. (Please forgive my terrible typing/spelling) Rich Schwartz