CompuServe Messages

3D Studio Books

    13-Dec-93 02:02:24
Sb: #71069-3D Studio Books
Fm: MARTIN G FOSTER 70303,456
To: Harley Huggins 71204,1266
Harley, I used to be a programmer for a software company and made a lot more money doing that, but it just wasn't fulfilling. I discovered 3ds and immersed myself in learning it, doing the tutorials and then trying to come up with some sample flics. I foolishly decided to quit my day job, much to my wife's dismay, and try to build a self-nurturing, freelance animation business. I contacted local CAD and/or multimedia companies and formed an alliance with a CAD service. They promoted my work for me. That was only marginally successful and so I jumped from one freelancing situation to another. Most projects were fairly small and short-lived, usually less than a week, but a client might supply a few of them over a period of time. All work has been from referrals and I've never done any advertising because it would be extremely hit and miss, and probably a waste of money. It's been tough making a living, to tell the truth. It's too early to tell yet but game work may be the golden egg and change my circumstances. The projects are usually measured in months or years and the opportunities are booming once you get your first break. This will be my second game but I did work on another, although I didn't get credited because I was merely a sub-contractor for a contractor for a contractor.