#Making LAVA look REAL
17-Dec-93 19:46:22
Sb: #71921-#Making LAVA look REAL
Fm: Andrew McClary 71234,35
To: Judy Weller 72662,536
Judy
Just make a shere and make it move up through a pool. When it gets to the top,
pop is by replacing it with a "exploded" version of the shere for just a frame
then hide it and start over. If you want more bubbles just make incedent
copies of that one in the keyframer then slide each ones action a frame or two
in the "tracks" so they appear randomly timed.
All this coupled with a good texture and new luminance map for glowing areas
and you have lava.
Andrew McClary
Graphic Alchemy Productions