Filtered .sxp's
22-Dec-93 11:28:44
Sb: #72920-Filtered .sxp's
Fm: MARTIN G FOSTER 70303,456
To: Mike White SunDog Pro. 72002,1010
Mike,
sounds like you are working on come cool stuff. I'll give you a ring soon.
Sounds like you are also in my area, judging by your area code (714). I'm in
Laguna Hills, near Laguna Beach, although much of my work has been in West LA
this year.
I was wondering if it is possibly to have an .sxp that takes any bit map you
create and use it for a procedurally mapped material. I've been after something
like this for a long time. It avoids the problem of 3ds not having a true
surface conforming mapping method, other than face-mapping which is kind of
limited. Thanks for your time.