CompuServe Messages

VIPER and 3DS RELEASE 3

    23-Dec-93 22:23:39
Fm: Gus Grubba 70673,1605
To: Ernest Morgenshtern 71052,1721
I had the exact same problem as you describe when using 3D Studio release 2 and Stacker 3.0. Stacker had corrupted a bunch of files in my hard disk including 3DS.EXE. When I reinstalled from the floppies, the new 3DS.EXE would just replace the old one but Stacker would corrupt it again, and again, and again. I could not figure what the heck was going on. I was only able to figure this out when I installed 3DS in a non compressed partition. When I compared both files, a single byte was different. I traced the "write" function to find out who was changing this byte and found a bad instruction in the Stacker code. This byte happen to be on a (disk) sector boundary and stacker was getting messed up when transferring from its internal buffers. I know this bug was fixed in Stacker 3.1. I gave up on stacker and bought a 1.2 gig drive. Cheaper when you consider the headache…