CompuServe Messages

#RIPPLE.PXP

    28-Dec-93 23:29:13
Sb: #73519-#RIPPLE.PXP
Fm: Michael Little 71202,355
To: Yost Group 76702,413
Jack, Thanks for the advice. I will let you know how it comes out. I do have a couple more questions. I am using 5 morphs for a 10 frame flic. I started to use 10 morphs but it was a bit too much for my box….I have a Zeos 486/50 with only 8 megs of RAM and a near full HD, which probably needs to be defragmented. It acted like it would maybe finish that meal sometime next spring, so I didn't finish it. When I want to render something that 8 Megs won't handle…like some of the mesh and project files I have downloaded in this forum, I use a machine at a local production house w/ 32 megs and it has Release 3.0 loaded. If I render my "large version" of the RIPPLE Tutorial using Release 3.0 will this effect my settings any or will they need to be the same. And since that box won't choke on a larger # of morphs, is there any improvement in the output qualtity if the # of morphs equals the number of frames rather than being HALF that number ? Thanks again, Mike