#Decal…
22-Nov-94 22:30:54
Sb: #2003-#Decal…
Fm: KEVIN SANDERSON 74002,35
To: Christopher Hoffman 70004,2345
Christopher…
It really sounds like you are being slowed by the virtual memory being on. I
used
to use it before I bought more RAM. Of course you need it now for the program
to
function well, but as soon as you can afford 4-8meg more of RAM, get it and
reduce or shutoff virtual memory and see what happens to your times. I have
seen
20 meg of RAM recommended if you're going to be importing large DXF files, so
if you could buy 12 more meg of RAM you'd be OK.
Back when I had only 4meg of RAM and was using close your current amount of
virtual memory, everything was slower. And some neat programs I had crawled or
barely came up at all. Fauve Matisse just would not draw! But worse yet, A:M
crawled in Render…taking as much as 6 hours to render 30 640×480 frames VGA
with photo on and anti-alias on. And the hard-drive was thrash city. Getting
the
extra RAM, turning off virtual memory but leaving 32-bit access on (it's a box
at
the bottom of the screen where you select and set your virtual memory size) and
upping my prefs.hsh setting to 15000 worked wonders. Now 30 frames takes 30-
40 minutes to render, instead of 5-6 hours! And that's using the Windows
Render.
Your render slows down when you open those other modules because you're
using more memory and probably going into virtual memory, and that slows
everything down because, and you may know this, virtual memory uses the hard
drive and all that reading and writing of data is so much slower than real RAM.
Good luck!
Kevin