CompuServe Messages

#Decal…

    22-Nov-94 22:30:54
Sb: #2003-#Decal…
Fm: KEVIN SANDERSON 74002,35
To: Christopher Hoffman 70004,2345
Christopher… It really sounds like you are being slowed by the virtual memory being on. I used to use it before I bought more RAM. Of course you need it now for the program to function well, but as soon as you can afford 4-8meg more of RAM, get it and reduce or shutoff virtual memory and see what happens to your times. I have seen 20 meg of RAM recommended if you're going to be importing large DXF files, so if you could buy 12 more meg of RAM you'd be OK. Back when I had only 4meg of RAM and was using close your current amount of virtual memory, everything was slower. And some neat programs I had crawled or barely came up at all. Fauve Matisse just would not draw! But worse yet, A:M crawled in Render…taking as much as 6 hours to render 30 640×480 frames VGA with photo on and anti-alias on. And the hard-drive was thrash city. Getting the extra RAM, turning off virtual memory but leaving 32-bit access on (it's a box at the bottom of the screen where you select and set your virtual memory size) and upping my prefs.hsh setting to 15000 worked wonders. Now 30 frames takes 30- 40 minutes to render, instead of 5-6 hours! And that's using the Windows Render. Your render slows down when you open those other modules because you're using more memory and probably going into virtual memory, and that slows everything down because, and you may know this, virtual memory uses the hard drive and all that reading and writing of data is so much slower than real RAM. Good luck! Kevin