CompuServe Messages

#Particle FX

    26-Nov-94 12:03:05
Sb: #2062-#Particle FX
Fm: Jim Jonah 73517,3532
To: Pawel Bodytko 70733,644
Pawel, Thanks for the numbers on the Camera Haze. Just curious, do you know what the numbers stand for? Percentage, pixels, etc…? Also, just curious, do you think that the Pentium "division" bug will affect A:M renderings? Even though I love modeling and animating on the Mac, I am seriously considering a Pentium or two for rendering. I'd be curious to know what the time percentage difference is between a frame being rendered at 640×480 with anti-alias and photo quality in Render24 vs. 640×480 photo and 9-pass blur. While the PowerMac and the Compaq dx2/66 were fairly close in the photo/anti-alias settings for my latest animation (30 minute to 40 minutes per frame — lots of spine motion) when I changed to 9-pass motion blur, the PowerMac jumped to 1 hour 54 minutes while the DX2/66 jumped to 5 hours 55 minutes!! Yikes!! The same file on my Compudyne 486/25sx recently upgraded to a Dx2/50 was still at about %30 of the first frame after about 3 hour 30 minutes, so I cancelled it! 🙁 I wonder if the motion blurs are using floating point math, if so this may explain the PowerMacs performance. BUT for me, these times are just not PRODUCTION times! So, if you could find the time when you get your new toy (I'm jealous!) to test the render time differences, I would appreciate it! <G> That 9-pass motion blur just looks SOOOO Good!!!! Thanks alot! Jim Jonah