#Wireframe questions
29-Nov-94 10:34:20
Sb: #Wireframe questions
Fm: Kevin Clark 71551,2305
To: Steve/HASH, Inc. 74431,3563
I'm working on a project that entails realistic rendered people (for examples,
see the demos available through Visionary Media [GO: COMART, lib 16, keyword
CHESHIRE]). In attempting to fine-tune my creations I've come upon two
problems – the nose, and the connection between the legs and pelvis. An
example of my current rendition of a nose is available here as FACE.SEG, but it
lacks something for definition and realism. As for the legs, I'm trying to
get as natural a movement from them while still making use of skinning. My
models are taken from the BOB character to give you an understanding of what
I'm currently working with.
Has anyone mastered these elements and/or has suggestions?
Thanks in advance,
-Kevin Clark