CompuServe Messages

#Road Surface Map?

    06-Dec-94 17:54:01
Sb: #140150-#Road Surface Map?
Fm: Mike Morgan 73121,3424
To: alec jason 71137,2632
Alec, About your freeway map, I used CorelDraw, you could use a paint program also, to create a symmetrical map that resembles about the same length of road that 3DS is using for the faces on the freeway (i.e. the number of dashes or dots per face) then I face mapped the freeway. Depending how you created the freeway the orientation of the faces which compose each lane might be rotated 180 deg. to each other but this was not a problem as long as the map was symmetrical. The map had a 15% grey background with a gradient from center out to create the grime in the center of the freeway. Then I used 1/2 circles of white for the dots/lines in the road these became circles for the lane dividers. This process looked great while driving along about 4' off the surface at 60 miles pr/hr.