#Road Surface Map?
06-Dec-94 17:54:01
Sb: #140150-#Road Surface Map?
Fm: Mike Morgan 73121,3424
To: alec jason 71137,2632
Alec,
About your freeway map, I used CorelDraw, you could use a paint program also,
to create a symmetrical map that resembles about the same length of road that
3DS is using for the faces on the freeway (i.e. the number of dashes or dots
per face) then I face mapped the freeway. Depending how you created the freeway
the orientation of the faces which compose each lane might be rotated 180 deg.
to each other but this was not a problem as long as the map was symmetrical.
The map had a 15% grey background with a gradient from center out to create
the grime in the center of the freeway. Then I used 1/2 circles of white for
the dots/lines in the road these became circles for the lane dividers. This
process looked great while driving along about 4' off the surface at 60 miles
pr/hr.