#Just saying HI!
10-Dec-94 12:50:53
Sb: #30-#Just saying HI!
Fm: Steve Bennett/SYSOP 76702,1071
To: Mark D. Manes 74030,744
Hi Mark!
Speaking of "Why make it harder?"… I was down at the local NBC (gonna be
CBS in a year or so) affiliate, installing a 3D animation system, and they
are using some "HAL" and "Quantel" Paint Boxes in their graphics
department. I watched them put together some graphics that they needed to
air about a high-speed car chase that was going on at that time.
What struck me is how "object-orientated" their paint program was, very
much like a Scala. They loaded a "background" and some "brushes" and
basically composed the graphic from pre-existing, templatish, graphics;
Very similar to the type of work you can do in Scala.
One difference is that while "composing" the graphic, they had access to a
full featured paint system, where they could cut out portions of the image
(the cut-outs would then become yet one more object) enlarge them, use
functions like blur, or smear and then place them back down onto the
image.
I wonder is Scala working towards this sort of integration of a paint
program along with the object orientated capabilites of Scala itself?
-John