CompuServe Messages

#Just saying HI!

    10-Dec-94 12:50:53
Fm: Steve Bennett/SYSOP 76702,1071
To: Mark D. Manes 74030,744
Hi Mark! Speaking of "Why make it harder?"… I was down at the local NBC (gonna be CBS in a year or so) affiliate, installing a 3D animation system, and they are using some "HAL" and "Quantel" Paint Boxes in their graphics department. I watched them put together some graphics that they needed to air about a high-speed car chase that was going on at that time. What struck me is how "object-orientated" their paint program was, very much like a Scala. They loaded a "background" and some "brushes" and basically composed the graphic from pre-existing, templatish, graphics; Very similar to the type of work you can do in Scala. One difference is that while "composing" the graphic, they had access to a full featured paint system, where they could cut out portions of the image (the cut-outs would then become yet one more object) enlarge them, use functions like blur, or smear and then place them back down onto the image. I wonder is Scala working towards this sort of integration of a paint program along with the object orientated capabilites of Scala itself? -John