CompuServe Messages

#3d special Effects

    10-Dec-94 00:54:45
Fm: MARTIN G FOSTER 70303,456
To: june jones 74762,116
June, >> the Author of this project is Martin Foster OF ANIMATRIX << never heard of him. Who the heck is he anyway? <G> >> Go back to 3ds4 and use the Text-flc. Map in the Materials Editor and it does not cover all of the text. << First of all, let me explain that I'm in no way contractually obligated to provide technical support for those chapters – WYSIWYG. However, since I'm an incredibly good sport and an all-round hapless fool, I'm going to give you some pointers 🙂 There can be some trial-and-error in getting the map to fit the text. You might try adjusting the planar mapping with the surface/mapping move, scale and region fit commands. A trick that might help is to temporarily set up your opacity map as a background and turn on the background in an ortho view (views menu, see background option). You can then zoom in/out, pan etc. until the geometry is position correctly over the opacity map. When it looks right, do a surface/mapping region fit around the outer boundary of the bitmap. Good luck.