CompuServe Messages

#STARMAKER

    13-Dec-94 15:18:07
Sb: #141619-#STARMAKER
Fm: Jonas Ruikis [ADESK] 73172,1351
To: Mechadeus 71052,1575
Hi, << If you'd like stars like you see in StarTrek The Next Gen., you'd be better off using Scatter or Array to create 200-500 copies of a single star geometry.>> I agree completely. Have you see what a bit of scripting can do to 100's of objects? check out…. File Info for GAL70.ZIP Section: Scripts Contributor: 71532,3255 Size: 1007907 Submitted: 12/12/94 Type: Binary Accesses: 8 Title: Keyscript/TSE Example. By Ed Kellerman. Keys: KELLERMAN SCRIPT EXTENSION TSE KEYSCRIPT PXP 3DS 1024X768 FLC See a sphere crash through a group of particles from the location of one of the particles. If boulder-sized particles confuse you, consult the more traditional rendering shown simultaneously. Created with 3DS Release 4 using two scripts. – A Keysript script (that generated over 500 position keys for each frame.) – The Script Extension (PXP module) for 3D Studio Release 4, created the camera and generated keys for it and its target. TSE is available from Schreiber Instruments. Ed Kellerman [dl time at 2400b:62min] …I like the compressed area in the center of the leading edge of moving particles as well as the ever slowly spreading void of particles where the initial impact with the group occurs….it reminds me of a picture of a bullet shooting thru' a balloon that I saw at the museum as a kid…awesome flic!