#3DS Flic vs NumPic
/* Aniconv saves it at the same size…5MB. */
Wow. Well, I guess there goes that theory. <g> I know that there are different
types of BMP files (256 is just one flavor), thought perhaps FLC file had
24-bit info in it (contributing to filesize). If you've processed the 21MB with
ANICONV into an 8-bitter, and it's back down to 5MB, something major had to
give. When you configured 3DS for BMPs, did you configure for 256 BMP or "True"
BMP (there is a significant difference)? -dave