field problem in 3dsr4
Hi anyone. I'm having a strange problem here with my field-rendering
in 3dsr4. As I render (from 0-300 frames), the field problem gets
progressively noticeable. For example, by the time it is rendering frame 100,
one field is correctly rendering frame 100 while the other field looks like
it's rendering frame 50 or something! Anyhow, it's really off. The night
before I rendered another 300-frame animation in field-mode perfectly fine.
But this is another scene I was working on.. by the way, the camera motion in
this "problem-scene" was MERGED (imported) from another mesh.. Maybe does
merging/camera animations have something to do with messing up the
field-rendering? Just a though. Also, if I try to render the frame (for
example frame 100) individually (Single), it renders fine! Hmm!
I _just_ received r4 so I'm not sure if it's the new release or
something that I'm just not doing right. I've been doing field rendering
pretty heavily with no problems in r3 so I'm pretty sure I'm doing everything
right. Thanks for any help.. this is getting frustrating. I'm aware of the
new Keyframe-Field feature and it is OFF currently.
— Steve