CompuServe Messages

#Metaballs

    21-Dec-94 22:09:48
Sb: #143127-#Metaballs
Fm: John K. Jordan 71174,711
To: Alfonso Hermida 72114,2060
Alfonso, I just got and love your Blob modeler! I built a reasonable head & shoulders bust with it in a few minutes. I want to use it to build a cave structure so I can move inside. There are a great number of things that could be done to improve the user interface, as you are probably aware. Do you have plans to enhance this program and are you looking for suggestions? BTW, twice I have gotten "A serious math error occured! Results may be inaccurate", both on my 486/66 and my Pentium/66. I don't remember what I was doing the first time this happened, but just now it was after I had changed the blob threshold a few times and did a few previews, then tried moving a blob. When this happens, it takes a bunch of ESC presses to get rid of the message. The first time this error occured, the program quit with "too many errors" or a similar message. Is there a practical limit to the number of blobs? I put several dozen into the head model I did. The first time on each machine that I saved a blob, it presented me with a suggested file name that was binary character garbage. Once I accidentally clicked on the garbage filename and it made a file with a binary garbage name in my directory. The DXF loading in 3DS in takes a _long_ time. Have you considered writing a binary DXF to save disk space? I'm not sure, but I think I remember that a binary DXF will load faster. Anyway, thanks for the program. It is GREAT fun. From the docs it looked like you may have a MS Windows version. Is this a fact? JKJ