#field problem in 3dsr4
21-Dec-94 08:03:32
Sb: #142980-#field problem in 3dsr4
Fm: IBANK Systems Inc. 74222,3342
To: Yost Group 76702,413
>> If this is all happening on one machine (not across a network), it would be
the
>> first time we've ever heard of field-order changing in mid-stream. What kind
of
>> video output system are you using? Targa->analog video? PAR? Abekas? Is
>> this a reproducible problem or is it random?
Gary, I'm not sure how to describe the problem well enough to you. I have been
rendering over the network but the problem can be reproduced on one machine.
When you say "field-order" changing that means going from FIELD-ORDER=1 to 0 or
something right? Well, I'm pretty sure if that's what you mean, this is NOT a
field-order changing problem. The fields appear to be SEVERAL frames apart!
One field is in frame 100 while the other is in frame 50! BTW, I'm using a
Targa 64+ card and that's it. I've had zero problems with fields in 3ds3
(except for that flat-reflection problem, but at least that was known). It
seems pretty hopeless. I'm not sure if uploading the mesh will do anything for
you because Murphy seems to be saying that it will work fine over there. But
if you want I can certainly try doing that too.
Here's the problem outlined one more time:
– I render starting from frame 0-300
– The first frame is perfectly okay.
– as we progress in frames, the field difference becomes larger and larger
– until about frame 100 we are at field differences of about 50 frames! (I
mean, it's pretty obvious)
– when I go to investigate further, I try to render a single frame at 100 ..
and it does the same field problem thing
– but the thing is when I scale my time segment from 300 to say, 600.. then
scale it back down to 300.. and try to render a single frame and it appears to
WORK!
– so, last night I render all 300 frames thinking that it works after the
scaling, and I wake up this morning and look at frame 100 and it's screwed up
again!
here's the killer:
– this was all working fine in the previous mesh I was working on just a few
days ago (using 3dsr4 as well and ALL the same 3ds.set, etc settings).. the
ONLY difference is that I IMPORTED (File/Merge) the camera animation, the
camera object, the lights, and some other things.. I remember there being a
"problem" with the File/Merge on another occasion in a previous 3ds release..
maybe there is still a problem?
— Steve, thanks ever so much.. if you can solve this problem for me.. thanks
even more!