CompuServe Messages

#How To Figure Out Timing

    21-Dec-94 07:26:16
Sb: #How To Figure Out Timing
Fm: Alex Karamanoglou 73162,2027
To: ALL
Hi there, I have a quick question for all of you. It's something that has been bothering me for quite sometime: Is there a rule of thimb when using timing for animaitons? Let me explain: If I'm, for example, animating letters walking across a plane and jumping into place in a logo, how do I know how many frames to put in between each movement or morph? I have no PAR or any other device on which I can see the animation at 'real-time' speed so I have no way of knowing whether the speed of movement is slow, fast or even. Do you guys have a trick I could use for the future? I'm sort of caught up in the middle of a proyect and don't have time to do "tests," the first try has to be the right one. I appreciate any suggestions.. Alex K.