#PAR backup!
I understand your situation more now. What I do here for critical animations
is save an archive tape betacam or VHS depending on the client, that is an
exact copy of what I gave them for my records. If I need to make changes I
would have to rerender anyway. I just found saving digitally vs. in video
format more costly and slower.
If you don't have the >896 problem, which problem do you have with respect to
backup/restore? I'm trying to get a handle on what it is that generates the
problem as you know some people don't have it at all and others have it at
>128. I know DPS is working on it and it would be good if we can offer some
real data to help resolve the issue with the many platforms we have on this
forum.