CompuServe Messages

#Metaballs

    26-Dec-94 07:19:55
Sb: #143662-#Metaballs
Fm: Alfonso Hermida 72114,2060
To: John K. Jordan 71174,711
Your application sounds interesting – I have a PXP that I wrote called NOISE.PXP which can add noise to an object. I posted an image here that shows that effect. I think the file is called NOISE.ZIP or something like that (you can also use my ID number to search thru the files). With it you can add the noisy effect of the surface to the cave models. Let me know if you want to check it out. I'm trying to get the code to write 3DS files from within BS. I'll keep you posted. The next step would be just to write a Blob modeler PXP. We'll see.