#Lenzfx
You are more than entitled to your opinions. But don't use insulting language
like "someone needs to grow a little." If you have a point to make about me,
please phrase it directly. When I made the remark about the 5-year old, you
will notice that the sentence begins with a theoretical metaphor, an if…I
have never seen Scotts work and was saying absolutely nothing about how it
looks.
Your discussion of DOF is indeed educational. As per the image in question, a
scene very similar to that has already been tested with a real 35mm camera, and
the results were exactly the same as in the sample image. So, I guess I just
really don't see your point. Or why you persist in the fact that it isn't
correct. If you, or anyone who you are willing to quote, is actually saying
that a camera, or even our eyes are capable of instantaneously measuring the
complete DISTANCE traveled by a ray of light to infinity, you are wrong. If we
had this technology, can you imagine the military and scientific benefits
alone! Instead, like I pointed out earlier, and even as Kris Malkiewicz writes
in the article you quote, perceived focus is dependant on the intensity and
angle of light rays entering the lens of the camera or our eye, and how the
lens refracts them.
<<Not quite right, you can actually have up to 16(?) passes. Each pass is a
level of blur (focus). Ask Allen Hastings on the Internet for an explaination
as it's quite interesting what he is doing with this.>>
LightWave does have a nice DOF, but its largely unusable because of the time it
takes to render. Imagine rendering a ray-traced scene 16 or even 8 times for a
single image!
<<Do you use Lightwave regularly? I do, as well as 3DS and others.>>
David, if you want to get into some sort of battle of who has the better toys,
you're talking to the wrong guy. Cuz I just really don't care. It doesn't
matter what you've got, but how you use it 🙂
Now take this whole message with a small grain of salt (and maybe a shot of
vinegar) because there's really nothing in this whole thread that's all that
personal.
Aaron