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#POSTSCRIPT

#: 4945 S9/SoftwareDevelopmentForum unknown
    11-Jan-86 23:09:04
Sb: #4868-#POSTSCRIPT
Fm: TIM JENISON 71515,710
To: Jez San @ Argonaut S/W 72247,3661

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Yes, I am *painfully* aware of the proceedure for filling. My point was that the 68k can't hope to compete. By carefully choosing your colors and planes, in a specific application, (like a game) you could restrict changes to 1 or 2 planes. It's hard to see how else the (they) could implement a fast fill in hardware, without the complexity of another entire microprocessor. I'm very impressed with Miner's approach! That blitter is better than the original smalltalk bitblit. does everything and more! the original bitblit only had, I think, 8 possible operations. (Is that right? I think so!) So, anyway, where can I read about incremental fills?