CompuServe Messages

#POSTSCRIPT

#: 4950 S9/SoftwareDevelopmentForum unknown
    11-Jan-86 23:47:36
Sb: #4868-#POSTSCRIPT
Fm: Dave Adair 72277,363
To: Jez San @ Argonaut S/W 72247,3661

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Couldn't you just clear the bit-plane(s) section to draw the lines, to then fill? (using double-buffering, of course, to avoid flicker) That would save a blockmove. Question: How much faster can the blitter clear memory (to 0) over the 68000?