#Acad FACES for 3D Studio
21-Feb-92 06:30:43
Sb: #33865-#Acad FACES for 3D Studio
Fm: Craig Sharp [Mem TM] 73417,2320
To: Angelo Guarino [DTI Inc] 70323,3375
Angelo:
I didn't mean to imply that Block solid couldn't do them, or in any way was
deficient. I meant to imply that I don't think you can predict what any
open meshed (and possibly many close meshed) objects in AutoCAD are going
to do in 3DS. Until Autodesk provides surface normal information for their
3Dfaces, then any conversion will either be VERY time consuming (i.e. it
has to design the 'world' that the model is sitting in to determine what
direction the intended normal is) or inaccurate.
If you only create solid meshes, that doesn't help me when I have a roof
plane and a wall plane… I want the two to be placed in 3DS as separate
objects and if they are part of the same mesh, I don't know how to do that.
Maybe I'm missing something.
C#