CompuServe Messages

#Acad FACES for 3D Studio

    24-Feb-92 17:19:59
Fm: Craig Sharp [Mem TM] 73417,2320
To: Angelo Guarino [DTI Inc] 70323,3375
Angelo: Do you combine meshes from two different layers? If I explode them don't I end up with a bunch of faces? Are these 3 or four sided faces? Once you've aligned the normals, if you don't leave them as closed meshes, I don't believe you will be guaranteed that 3DS will keep them aligned… which is what I believe my original point was… and what the original question was. I mean, I can be mistaken since I've never used Block Solid, but I think you need to spend a little time making sure of what I'm talking about. I can't imagine (doesn't mean that there isn't) any way to currently guarantee that a non-closed mesh will translate properly to 3DS. And, I have no idea what would happen if a closed mesh were made up of two layers (I've never tried this….) but as soon as 3DS takes it apart, it can't tell where the normals should face. Am I communicating my point, yet? C#