Sub aquamercurial…
01-Feb-94 02:52:21
Sb: #80243-Sub aquamercurial…
Fm: MARTIN G FOSTER 70303,456
To: John Tissavary 71054,15
my feeling is to use ripple.pxp which comes with 3ds for the water
surface. For the lighting create a projector spotlight which uses an
animated ripple .flc bitmap to create those interesting light
pertubation effects that happen underwater. For this, I imagine you
could use a rippling object shot from above with an opaque white
material and harsh, glancing lighting. You'd get a nice cycling
ripple gobo .flc for your spotlight(s).