#Mesh-Problems in R3
Hello,
within the last day we got a very strange problem using mesh-files in 3DS.
Some vertices have been put to the construction planes after the following
operations: Select/Deselect, Freeze/Thaw, Rendering. The geometry was totally
damaged so that we couldn't use the mesh any more. First I thought this was due
to the import of the DXF-ile, but it occured also with mesh-objects made in
3DS.
The bug(??!) could be described as if some selected vertices were manipulated
with Modify/vertex/Align.
Do you have an idea, what had happened??
I would apreciate each hint!