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#???????(from a Mac user)

    05-Feb-94 16:18:40
Sb: #???????(from a Mac user)
Fm: Charles Brush 74040,3317
To: ALL
I am a mac user who for the last year has been evaluating faster platforms for doing 3-D. I was impressed by Seaquest and B5, but did not really consider the Amiga until the Screamer was announced….. Anyway I know very little about Amigas, or Lightwave, and If anyone can help me with the following I would appreciate it! 1.) Can lightwave read any common geometry formats like DXF or IGES making it possible to model on a faster platform and then render in Lightwave? Has anyone tried this and are there bugs (faces that dont render etc) 2.) Is the Toaster/Lightwave combo available on a 68040 based Amiga? What are wireframe redraw/regen times like? 3.) Were Seaquest's and B5's models built in Lightwave? Does it have CAD features like grids, snap points, and object layers? (i.e. how do you manage a large model without going crazy). What is it's polygon limit? Well that's a start. Thanks in advance for any help! Charles Brush P.S. I read in AV video that NewTek dumped Windows NT as the Screamer's OS, opting for a proprietary OS that makes the Screamer incompatible with other animation packages. Is this true? If so it's really dissapointing! Rendering on 4-R4400s is great, but you still have to model on an '030 or '040 and this wastes a lot of time (this is where Indys and Indigos really shine). NewTek could have competed directly with SGIs multi-processor machines. I'll bet a lot of SoftImage and Alias users would have bought Screamers if they were marketed correctly. They're sure a lot cheaper than an SGI Onyx or Crimson for raw rendering power.