#???????(from a Mac user)
I am a mac user who for the last year has been evaluating faster platforms for
doing 3-D. I was impressed by Seaquest and B5, but did not really consider the
Amiga until the Screamer was announced….. Anyway I know very little about
Amigas, or Lightwave, and If anyone can help me with the following I would
appreciate it!
1.) Can lightwave read any common geometry formats like DXF or IGES making it
possible to model on a faster platform and then render in Lightwave? Has
anyone tried this and are there bugs (faces that dont render etc)
2.) Is the Toaster/Lightwave combo available on a 68040 based Amiga? What are
wireframe redraw/regen times like?
3.) Were Seaquest's and B5's models built in Lightwave? Does it have CAD
features like grids, snap points, and object layers? (i.e. how do you manage a
large model without going crazy). What is it's polygon limit?
Well that's a start. Thanks in advance for any help!
Charles Brush
P.S. I read in AV video that NewTek dumped Windows NT as the Screamer's OS,
opting for a proprietary OS that makes the Screamer incompatible with other
animation packages. Is this true? If so it's really dissapointing! Rendering
on 4-R4400s is great, but you still have to model on an '030 or '040 and this
wastes a lot of time (this is where Indys and Indigos really shine). NewTek
could have competed directly with SGIs multi-processor machines. I'll bet a
lot of SoftImage and Alias users would have bought Screamers if they were
marketed correctly. They're sure a lot cheaper than an SGI Onyx or Crimson for
raw rendering power.