CompuServe Messages

#Mouse Probs in 3DS r.3

    07-Feb-94 16:57:10
Sb: #Mouse Probs in 3DS r.3
Fm: Joe Simons, AIA 70732,3163
To: all
Hmmmmm- I have a Graphics Ultra Pro 2MB. I guess that it is an OEM version, as it does NOT have a mouse port built into it. No big deal…..I like my serial mouse just fine. The problem is in running 3DS r.3, that have the built-in Vibrant drivers. Now, I have never had a problem with vibrant drivers, but get this: -If I set up the video to use ATI Ultra Pro, the resolutions and color depths test out fine, but when I go into Studio, No mouse. -If I use the ATI VGA Wnder XL, and DONT use the higher video modes (i.e. anything above 256 colors), the mouse works fine, but of course..what's the point? -Soooooo, I can only guess that the vibrant drivers expect the ATI Ultra Pro to have a bus mouse, and when it doesn't, 3DS load the woring mouse driver, and it doesn't work, BUT why does the mouse work with the ATI VideoWonder XL? That card also has a mouse port! Very Strange. BTW, my 3DS.set file does have the com-port setting to the correct port. Does Vibrant have new 3DS drivers (r.3) that will load separate from 3DS's vibrant drivers. As it is, I have a $400 card that can only perform like a $100 card (and still have mouse support). Thanks in advance- Joe