#Modify/Object/Move hangs
I am getting a system hang (with buit-in Vibrant driver) or a looping
error message ("Get allocator error..Attempted to put past end of
allocated area…") with either the VGA or VESA driver options.
It occurs when I attempt to do a Modify/Object/Move in the 3D Editor
with 4 objects selected and Shift pressed to create a clone. I am
prompted for "Single or Multiple" and when I click on multiple it
presents a "rename" of my first object. I press enter and then get
the hang or error loop.
I'm using 3dsr3 and a Graphite VL Pro card on a 486/66. I am using
DOS 5, with HIMEM.SYS and no other memory manager. Does this ring a
bell? Need more info? I've pared the mesh down to about 40K. It
was originally created with 3dsr2 as a .prj file, then when the hang
cropped up (while editing in r3) I created the 3ds file.